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The artist using AI to sell brands | Joe Salvatore

Possible · 2026-07-29 · 35 min
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Visual artist and brand content creator Joe Salvatore joins Reid Hoffman and Parth Patil to explain how AI is turning creative professionals into orchestrators of systems rather than makers of one piece at a time. Joe spent four years chasing every new image and video model out of pure creative curiosity before Parth pushed him to take a step back and become a director of these tools. He traces that shift, from generating a single image, to making 200, to running fully automated ad campaigns through Codex, and explains why the critical skill turned out not to be technical at all. As he puts it, he can outsource production, but he can't outsource his taste. He walks through a live campaign for Ketone-IQ, using a Hermes agent to research decades of proven advertising styles, then chaining models together to generate and grade hundreds of on-brand variations overnight. He and Parth get into how a shared creative agent learns from everyone it works with, why articulating an idea clearly has become the differentiator, and how AI made the gap between a sloppy brief and a tight one impossible to hide. Reid, Parth and Joe close on Wittgenstein, and why language no longer just describes the world but summons it. Referenced in episode: the Lord of the Rings x Wes Anderson AI trailer: https://www.youtube.com/watch?v=KrjL_TSOFrI
✨ Episode Outline — click any point to jump to it in the episode
Problem solved
How creative professionals can pair taste and storytelling with AI image/video models and coding agents to sell brands — production can be outsourced, taste cannot.
Benefits
  • Everyone gets a VFX team in their pocket via image/video models
  • Writer's storytelling skill becomes the most valuable, undervalued asset
  • $1,000/week token grants with no tool restrictions for AI creators
  • Grantees access a custom fleet of agents plus ongoing collaboration
  • Live events and niche audiences still drive outsized business results
Use cases
  • Token grantee program funds creators across film, gaming, comics, print, and digital art at $1,000/week
  • Non-engineer visual artist Joe Salvatore given coding agents to build brand asset workflows
  • Ezra Firestone's ~140k-follower audience drives about $20 million/year across Zipify and Smart Marketer
  • Smart Marketer pivoted from ~90% education revenue to ~80% done-for-you services
  • Spun up a Tooth Decay for Dogs brand from a dental client's existing supply chain
KPIs / results
  • $1,000 per week in tokens for grantees
  • ~$20M/year revenue from a small audience (63k Instagram, 25k YouTube)
  • Smart Marketer went from $10M with 90% education to 80% services
  • $30M/year dental brand supply chain reused for a dog dental product
Tools / build
  • Token grantee program
  • Custom fleet of agents
  • AI image and video model workflows
  • Zipify
  • Smart Marketer services agency
0:00 / 0:00
[SPEAKER_01] I can outsource production, but I can't outsource my taste. Like that has to come from the engineer or the creative professional. I'm actually learning now how good of a director am I actually? Because it's going to be crap if I give it a half-hearted direction. It pulls me to something that you write about a lot. Limits in my language really are the limits of my world, except now language doesn't just describe the world, it kind of summons it. [SPEAKER_02] In creative, the model can generate any video, but everyone has a VFX team in their pocket with like image video models today. A lot of people are missing is like not everyone has a storytelling skill set. They can create a story that actually someone wants to watch a second time. I feel that the writer's skill set is actually the most valuable thing that I was undervaluing. [SPEAKER_02] The token grantee program gives $1,000 a week in tokens to high potential creators already deep in AI across film, gaming, comics, print, and digital art. There are no tool restrictions. The freedom to choose is the point. Grantees also get access to my own custom fleet of agents and an ongoing collaboration with me. The goal? To close the gap between an idea and the world. [SPEAKER_00] Joseph, awesome to have you here. Parth, tell us a little bit about Joseph. How did you guys meet? Why did you select him for the token program, etc.? [SPEAKER_02] Joseph, I met Joe about a year, maybe almost a year and a half ago now. We met at this creator studio that we work out of here in Venice in LA. We work out of a place called The Lighthouse. [SPEAKER_00] Oh, I think I've been to that one. [SPEAKER_02] Yes, yes. You've been there. Yeah. So Joe and I work out of The Lighthouse and he's one of the regulars. Definitely like, you know, you go in, it's like, I see Joe. But when I first met Joe, at the time, I felt like I was maybe one of the few AI creators and in a sense, like definitely the first vibe coder at The Lighthouse, like one of the few. [SPEAKER_02] And then I met Joe and I realized Joe was deep in the, you know, his background is more in digital, in visual art, visual storytelling, and like more like brand related, like asset creation. And so Joe was very deep in the image and video model space. And, you know, you can tell because you ask someone, what's your favorite model? Why? What are your favorite workflows? How does it fit into like the way we think about these new formats? [SPEAKER_02] And Joe would be the one that I would go to with my questions about the current state of image and video and what the third order implications are. You know, it's one thing to generate one picture, but for it to fit a more cohesive kind of brand thesis. So I've learned a lot from Joe over the last year and a half. And I also introduced, he's one of those people, it's like, well, what if, what if I give him an agent? [SPEAKER_02] You know, what might happen to someone who's not an engineer at all, but like when you give them coding agents, when you give them these types of systems, can we turn it into, what are we going to, what will we learn? So that's, that's kind of like the story behind me and me and Joe. But what would you say, Joe? [SPEAKER_01] Yeah. I mean, you nailed it. Like I had been experimenting with the tools for probably four years. I mean, I, I saw a group of filmmakers in like 2021. They made a really cool AI trailer that was, um, it was basically a mashup between the Lord of the Rings and Wes Anderson. And I saw it and I was like, that's just really cool. I want to understand how to do that and just kind of have that creative weapon available to me. [SPEAKER_01] So from that point, I was just digging in and learning the tools and like playing that game of trying to keep up with all the releases. And then when I met Parth, you kind of opened me up to the, the agent side of like, Hey, why don't you try to take a step back and be an orchestrator of these things rather than staying so in the weeds of making one piece at a time, which is, was like a really important shift for me. [SPEAKER_01] And I mean, you know, Reed, I know you talk about augmented intelligence versus artificial. Like that's exactly what I've been personally experiencing. It's like, I'm tapping into areas of my thought process that I actually didn't really know was, was accessible to me before these tools. Um, so it's just stepping out larger picture for me has been kind of the story. [SPEAKER_00] So what was the, what was the first thing you saw the movie? What was the first thing you started diving into? Like on your kind of AI journey? [SPEAKER_01] Yeah. Image generation, I would say mid journey. The creative tool was the earliest thing. Just, just throwing things out there. It was purely creative curiosity. There was no other reason for me to be using it other than that. And, um, you know, as I dug into that, I wanted to know the other tools that were coming out. I wanted to tap into the video capabilities. [SPEAKER_01] So it kind of just, it was a sandbox for me. And now it's the point where I can functionally apply it to my career, which is, you know, I, I make content for brands. Um, so now I'm at the point where that's evolved to, I am running automated static ad creation through codecs. Thank you, Parth. Um, but yeah, that, that was the start. It was image generation was the start. Yeah. [SPEAKER_01] It was very much, like I said, just keeping up with all the tools. What do these image models do? What do these video models do? And it's really only been recent where I've been able to, to say, okay, the real skillset here is my articulation of my creative ideas. And I'm actually learning now, how good of a director am I actually, because it's going to be crap if I give it a, you know, a half-hearted direction. [SPEAKER_01] You know, I think it built out, it really did build out from how do I prompt for a specific image that I want? And how do I control the image? And then how do I make a group of images? And then it went into, okay, how do I make 200? So, you know, being able to set those structures of here is the creative process that codecs needs to go through. It's a brief, it is a, we're extracting all the different pieces of the brand, important elements. [SPEAKER_01] So it's kind of like, it feels like it was building a house for me. Like the bottom floor was just do one and then do two and then expand from there. So I don't know if that answers the question, but it was a gradual process for me. [SPEAKER_02] Yeah. So you feel a lot of, I guess, like starting off and like generating one image, but then moving towards creating systems that are cohesive or like a consistent kind of aesthetic, a consistent universe is kind of like where you've kind of moved towards. Is that the kind of director approach is like having a broader vision across the set of generations? [SPEAKER_01] Yeah. Yeah, I think so. And, and, you know, to even answer that question deeper of like, okay, how do you get to the automations? I think there are really good tools available to see what that workflow behind the scenes looks like. Like node-based workflows, like Figma Weavey. [SPEAKER_01] I think that is the foot in the door for a lot of creative people, marketers in general to understand like, okay, if I can see that this node goes here, this node goes here, and I end up with 50 different images coming from one input. But if I do that node-based workflow enough, then I can say, okay, wait a second. I don't even really need the node-based workflow anymore. [SPEAKER_01] I can just do that in, in codex or Claude or perplexity because now I understand in my brain, I see the path there and I know what it is supposed to look like. And the, the, the points it needs to hit on the way to my output. [SPEAKER_02] Right. And this is like chaining multiple models together and multiple like feedback rounds together. So it's more like the final output has a bunch of intermediary steps. It's not just one prompt or one generation. It's like a orchestration of this, many of these different models, right? A hundred percent. [SPEAKER_00] And in terms of being a director, a conductor, what are some of the kind of skills and insights that you've, you've gleaned that you would kind of give as, you know, prompts, deliberate pun, somewhat deliberately intended to other people who would start this journey? [SPEAKER_01] Well, I think like macro level, um, the constraint in prompting, I guess, produces better results. The more room you give it, the more frustrated you're probably going to get down the road. You know, if for someone building it from, from the ground up on their own, I would say lay out specifically what comprises of a good image for you. And that's the, that's the base level starting point. I don't know if that answers your question, Reed. [SPEAKER_00] Well, it's a beginning. It's a, it's a, it's the first part of the prompt. It's also kind of like, like, you know, for example, when I'm answering it, but I'm curious, very curious about your answer is like, oh, well, part of the thing is to think about like, um, these AIs are kind of good role takers. So prompt it to a role, like say, you know, like when I was writing super agency, it was like, okay, um, you know, be, uh, a, a deep historian of technology. What and what I'm saying is right and wrong. [SPEAKER_00] What would you elaborate or argue against it? You know, like that kind of thing as a way of kind of elucidating better kind of deeper points. But you're kind of artist, you know, kind of, you know, starting as a, as an artist and a creator more than a, than a, than a coder. You know, this kind of conducting and, and, and, and directing and orchestration I think is exactly right. But it's kind of like, how do we get people into that mindset? [SPEAKER_00] That's the reason why I was, you know, kind of, uh, you know, prompting you on this. [SPEAKER_01] Yes. Yes. Yes. No, it's, it's, it's funny. You mentioned it. I, I forget about those steps of the process sometimes and it's become intuitive, but yes, anytime that I'm going to go and build an image set, you know, if I wanted to make headshots, like you are an, an expert editorial photographer in the style, uh, inspired by the style of Plato. Like famous magazine photographer. And then, yeah, it's basically, I think what, what we probably call that is meta prompting, right? [SPEAKER_01] Like giving it high level directives, what to do, what not to do, um, uh, creating context for it. You know, if there's a product creating context for that product. So it really is in a sense, just a creative brief document, whether it's making imagery or writing a book. I think that high level direction of here's who you are, this is what you must do. This is what you can't do. [SPEAKER_01] That like, uh, is the right term latency that decreases the latency of the, um, the potential spread of information it's going to give you. So we're just compacting with that creative brief. The more specific we can get with our language upfront, then everything else is downstream after that. [SPEAKER_02] One of my favorite things about working with Joe is that he exists in this creative space, in a creative headspace, in a creative domain. And, um, most of, before I met Joe, most of my work and exploration has been in the objective spaces. Like you tell it to, you tell AI to build an app and it's like, okay, does the app run? Okay. It's pretty obvious if it succeeds or fails. Did it build the feature right? You can, there's, it's like a very, it's like a yes or no, but that's not the case in creative work. It's not, it's not like one thing is better than another. [SPEAKER_02] It's, it's subjective. It's not, it's a, it requires someone who's seen many things to know what good looks like. And that's like, that's, this is something that I wanted to unpack with you because I work with agents and a lot of times I can just bark at them and be like, oh, this doesn't work or go fix it. But it's different in creative, right? Because why something works or doesn't work is unique to the person who's, who's creating it. [SPEAKER_02] So what would you say is counterintuitive about working with agents, co-pilot type systems on creative work in subjective spaces where it's not obvious what good or bad is? [SPEAKER_01] Yeah. Yeah. Yeah. I think, uh, the agent has no idea, no idea if the work is actually good. Um, like, like if it's making a picture or a static print ad, it's going to hand you the output and be like, this looks great with the same confidence of, you know, whether it nailed it or it produced slop. It's interesting to see that and, and realize that, okay, like I can outsource production, but I can't outsource my taste. [SPEAKER_01] So at least for now, like that has to come from the engineer or the creative professional or, um, you know, we have to intervene in that, that part of the process. [SPEAKER_02] And what would you say? I was like, like, and a lot of people are talking about taste, but what would you say is how, how you develop taste? Like what, like what, how does someone develop taste? [SPEAKER_01] Yeah. I think it's, it's really just like creative repetitions. It, it, it, like the pre-production process for me has become more important. Looking at Cosmos, different designers, looking at magazines, looking at old print ads, um, you know, looking at Pinterest, like getting a clear idea and cohesive theme in my, my inspiration, being able to communicate that so that that's the output I'm getting. [SPEAKER_01] So it really, it's making me go through my, the already existing production process, just even more precisely. [SPEAKER_00] So Joseph, you've worked with all of these tools, you know, leading edge, Codex, Claude, Hermes. So walk us through, you know, a project of your choice where this, you know, kind of, you know, created an entirely new workflow and go into some of the details of it. [SPEAKER_01] Right now I'm working, uh, working for a brand called Ketone IQ. It's a, extragynous ketone beverage. Um, we have tried it. Oh really? What do you think? [SPEAKER_00] It's good. It's, it's kind of a good, like brain energy, uh, shot without sugar. [SPEAKER_01] Yeah. That's it. I'm going to use that as an ad read. Yes. Uh, right now I have, uh, I'm set up with Hermes agents and I use Codex for creative work or Claude, but for, for this scenario, let's say Codex. Hermes, uh, and I haven't fully tapped into the capabilities of it, but I use it for research. So that would be step one. [SPEAKER_01] I went into Hermes and I said, Hey, I want to pull deep research on 20 different successful static or print advertising styles that have proven across time from the forties, fifties, sixties, seventies, eighties, nineties, and on to, to social media marketing today. What kind of information can we use as case studies, pull and prove that these templates will work in a sale of a product today? [SPEAKER_01] So I want to generate 20 templates that I can look at and, and, you know, use for ketone IQ sale coming up. So basically what I, what did is it's, it went and it did research and answered the questions of here's why this might work. Here's why it won't work. Here's what you should change. And here's the template description. So I then took that into Codex where I already am connected to creative tools through file.ai. Um, I like to use GPT image too right now. [SPEAKER_01] I think it's one of the better ones and I give it my product. So the little shot bottle, and I also in Codex create some copy, some marketing copy for that campaign. So we have our templates, we have our product, and we have our copy for the sale. And basically I start off small. I have 20 templates, but I want to just do a run of two or three. Like let's select template one through three. [SPEAKER_01] Let's use some variation of this copy that I've supplied to you. And, um, let's go through our image generation workflow. Cause I already have skills set where it's, um, basically in a creative image director. So it's going to go through my skill. It's pulling all of those elements, template one product copy. And I just let it, let it go and give it, um, a grade at the end when it delivers it to me. [SPEAKER_01] Once I got a couple rolling, I said, okay, let's, let's run the full flight of templates and give me 10 different variations of each template. And then I just let it run overnight. And it was finishing up its generation when I woke up in the morning. [SPEAKER_02] Yeah, that's, that's incredible. You've like scaled a system around your, your direction of how you think about the, the, the brand media, uh, creation process. [SPEAKER_01] Yeah. Yeah. And I, I just, that just comes out of again, creative curiosity. It does. I'm not driven by fear around this stuff. And I know that's strange in the creative space because there's a lot of pushback on, you know, creative tools and AI. I think it's just cool. Like I, I haven't been doing it out of like the need for survival. Like I've just been doing it because I think it's fun. Yeah. So if I can add value because of this creative exploration, awesome. [SPEAKER_02] And one thing I've noticed about how you interact with the, I mean, of course you have the codex and that's, that's one piece, but Joe and I are in a, essentially we're in a telegram chat with one of our Hermes agents. Actually read, you've seen that you've, you've talked to this agent, but it's one of our most creative agents. Why do I call it the most creative agent? I think it's because of the few people it's interacted with. Like it, it works with me on graphic novels. [SPEAKER_02] Even Joe has had it and produce a graphic novel, but then now it's gaining a bunch of abilities around how Joe thinks about ad creation and asset and media positioning. And so I feel that this agent is a reflection of all the people it's interacting with. You know, it's learning some stuff from me. It's learning some stuff from Joe. And that feels like the beginning of this kind of collective intelligence. Like the agent that is at the core of the team of Parth and Joe kind of gets superpowers from both of us, but then can bring that third lens to the, to the team. [SPEAKER_02] And then you're able to port those skills and abilities to other agents in your network. Right now it's manual. Like he'll be like, okay, you know, package that as a skill, send it to me. And then he can work with Codex using that new baseline ability. I really feel that this, like the diffusion of skills between people and agents is something that I've learned working with Joe over the last year. [SPEAKER_01] Yeah, dude. I mean, it's, it's been quite a resource to be able to just open up a telegram chat and just brain dump and get really, really anything that I want from that. The brief that we've created a morning brief. Another example, Reed, is like, I wanted to create a newsletter for Parth and I to be delivered and scheduled at 8 a.m. every morning. And the prompt was something along the lines of, hey, tell us what's been going on in the AI space and tech space in the last 24 to 48 hours. [SPEAKER_01] Not only that, but your goal as a, as a newsletter for us is to be a future scaper. So we don't, I don't want you to give me information that is, yeah, it's the news, but what does it mean? What is it, what's coming and how can we, you know, look at this information as something that'll inform, you know, future releases or things that are coming down the pipeline or trends. So it delivers us that at 8 a.m. every morning. [SPEAKER_01] I think working on projects like that has just been like, um, that's continued to unlock my language further of like, oh, here's how I can think differently. [SPEAKER_02] No, it's, it's incredible. It's like an, every day I just, I open my phone and it's like, oh, we got the latest news report and I, and I'm reading it and I'm just like, this is crazy. Like I, you just, you're just passively more amplified and you're like, okay, what does this mean? What is like the agent doing a little bit of that pre-thinking of like, where does this mean? What does this, where does this go? What does this mean? Helps us think about the future and plan, especially in like, I don't think you can keep up with AI without AI. Like it's, we're at that point now. [SPEAKER_02] So Joe, what, what is one creative skill that you think matters more now, not less because of AI? [SPEAKER_01] Yeah. I think it's, it's clear articulation of ideas, whether you're in a creative field or, or a tech field. It's, I think it's a linguistic skill. Um, yeah, just being able to speak in a way that my ideas are clearly communicated. And it's interesting because the more reps I get doing that, the more I see my communication is clear in, in like photo shoot settings or in settings that I'm directing. [SPEAKER_01] It's, it's having the reverse of, of what people might think it actually does, which it's actually increasing my efficiency in human communication. And, um, yeah, also just giving me those repetitions day in and day out with getting better output with these tools. So, um, yeah, I mean, it's, it's what creative directors always have to do with humans anyway, but AI just made the gap between a sloppy brief and a tight brief much more visible. [SPEAKER_00] Right. Right. So I have two kind of, which may not seem apparently, but they are related questions. So one of them is, you know, the kind of the tool, habit or workflow that actually you had to kind of push yourself to get into and, and, and didn't kind of come naturally from step one, but was really important to do. And then another one is how does this play in the multiplayer game? Like when you're working with other people, like not just the amplification of your, yourself, but like in, you know, AI in the multiplayer game. [SPEAKER_01] Yeah. I think the, for the first one, it took a while for the, um, running automations to click for me because I'm very visual. Um, that's how I've always learned. And I needed to see it first before I could go in and just tell an agent, take me through this process. So I really do think that was an evolution of using the tools first, seeing what they're capable of. Okay. Now I can see it in my brain. Now I'm going to go here and do it and I can see it happening, but it's, [SPEAKER_01] it's kind of behind the box. Um, so it was automated workflows and now I've kind of unlocked that by doing the repetitions up front, you know, in terms of the multiplayer, I'm dealing with that. Uh, I'm figuring that out right now. And, you know, I'm doing some consulting for brands that want to learn about these things and bring them into their marketing process. And for me, Reed, it's showing them Weevy workflows. [SPEAKER_01] It seems to be that light bulbs go off because I think a lot of people have the same position as I did. It's like, yeah, automation sound cool and everything, but how I can't, I don't understand how it gets from point A to Z. So I feel like Weevy is, is more of a teaching tool for me to open up the door for automations for these brands. [SPEAKER_02] Right. Being able to see the system before you sell the system, like being, showing them, here's what's happening under the hood. Here's what we're going to be doing. It gives people more confidence in the, in the process and brings them along. [SPEAKER_01] Yeah. [SPEAKER_02] Yeah. So, yeah, we have time. Uh, Joe, if you have some questions for Reed and, and I, uh, would love to give you an opportunity to bring it to the table. [SPEAKER_00] Notice how he emphasizes me versus, versus him. But you know, that's, that's part of trying to subtly try to. Joe and I chat every five minutes. Yeah. Exactly. [SPEAKER_01] I could talk to you guys both all day about this stuff, I'm sure. But yeah, no, the, the one thing that I've realized doing this work every day is my, my articulation is differentiator, like we talked about. And it's, um, the specificity of how I express the idea that's making the world that we're creating land here. Um, which, you know, I, I, it pulls me to something that you write about a lot, Reed, and I know that you studied a lot is, is Wickenstein. [SPEAKER_01] Um, limits in my language really are the limits of my world, except now language doesn't just describe the world. It kind of summons it. But my question is like, what does someone in today's professional world have to practice to play this game? Well, and you know, going forward, like what is the skill that needs to be built up to be a contributor? [SPEAKER_00] Well, that's one of the reasons why I've had you on. I think you've, you, you've given a bunch of, of, of good starts. And I think it's an infinitely long path, which is good for us as, as, as, as people and as creators and as, you know, innovators, workers, et cetera. I think there's a couple of things. One on, on the, on the kind of Wittgenstein side, you know, it is, he was trying to figure out how it is language actually works. [SPEAKER_00] That, that, you know, we, we're like fish in water or we communicate with each other, but we don't really know how it works. We don't really know how the thinking works. And so that was kind of his philosophical project to kind of understand that there was a lot of philosophical problems that were misunderstandings of actually how language works. So let's try to figure it out since we don't actually understand it. Now on the, as exactly as you say that it doesn't just limit the world, it now creates the world through AI. It's kind of the, the imagining what's possible. [SPEAKER_00] I think it's, it's, it's work to get better, not just in your imagination, but you're in your expression of your imagination so that, and, and by the way, AI can be useful to that because you can say, hey, I'm, I'm trying to be more expressive and so forth. So what I would like you to do is run me through exercises and ask me about this and, and interact. And, and when I say this, what could I have said better? What could, what could be better? And, and kind of explicitly go through that loop. [SPEAKER_00] And it's part of the reason why, like, you know, I was kind of prompting you back to your early days for, for, for kind of most people, because it's like, well, don't just go. So give me a script. It's like, well, of course you're going to get a pretty vanilla dumb ass thing on that. But he said, well, you know, what if, you know, kind of, you, we were looking at the script for this film, but we were thinking about it the way the Matisse thought about impressionism. [SPEAKER_00] And we thought about the kind of the pointillism and the kind of the way that hit the eye. What might be the way that this script might be reinterpreted in that way? And by the way, what might come out as garbage. That's fine. Because then you go, well, all right, let's try it with Dadaism or let's try it with, you know, Dostoevsky. We're writing the script. [SPEAKER_00] What would Dostoevsky, you know, kind of, you know, and, and by doing that and by summoning, you know, kind of characters, agents, colors, synthetic alternatives, that'll expand your own kind of language expressive palette. And we'll teach you to be more specific. So because part of the reason, like, for example, we would say something like, you know, Derrida says in language, there is no there there. I used to pun, you know, for, you know, in Derrida's case, he's right. [SPEAKER_00] I'm not sure it's universally true. But, like, the reason why you summon specific people like Derrida or an aphorism or a quote or, or a parallel is because that allows you to suddenly get much richer context much faster. And I think that's the thing that we all need to be learning our language. It doesn't have to be that we're all poets, but we all have to have a much richer, richer language of gesture expression tools. And by the way, I think that makes us more human. [SPEAKER_00] It's actually part of the reason why I think AI and super agency is kind of a more human story. And I think, you know, you're you're living it. [SPEAKER_02] Yeah, it's like when you ask the AI to go back into the 50s and the 60s and draw inspiration on visual techniques that worked a long time ago. And I think it's like it's us connecting with the people that were before us to attack a new modern problem, even though they're not here anymore. So I think that's amazing. I mean, it's a form of it's a form of time travel. Right. Right. [SPEAKER_01] It's like if you have any if you could ask anything at all, like what are you going to ask? And I think that paralyzes a lot of people. [SPEAKER_00] But just start and iterate. [SPEAKER_01] I don't want to ask about like what jobs are going to be the most sought after jobs. But I am curious about that from your perspective, Parth. You know, I'm very much a bloomer as as Reed describes. But like what do you think like the creative space might look like or even like the software engineering space looks like in, I don't know, two to three years. [SPEAKER_02] When when Fable 5 was out for three days, I didn't sleep for three days. And I felt like I saw a clearer picture. I thought there were things that I saw that I thought were five, six years out that I think are now two years out. So it has updated my my notions here. I feel in the I'll say first I'll talk about like technical creativity. Then I'll talk about like the expanded regular like other forms of creative that we've been talking about today. [SPEAKER_02] In technical creativity, we are going to have the ability to build any software that you need on demand at a very, very like low cost. And that because it's low cost and very quick to create software, we're going to create more software. But also we will modify that software. So I feel that software becomes more liquid. So when we're interacting with Codex, it builds a little app. [SPEAKER_02] I didn't show you, but this weekend after you showed me Weevy, I had Codex build me my own version of Weevy for my video model pipelines. I got to show it to you tomorrow. But basically, like the interface that we need will show up when we need it because Codex and these systems will build the interface that we need. Right now, if Codex is speaking at 50 tokens per second, imagine if it's at 1,200 tokens per second a year from now running on a different inference chip. Then everything you ask for can be modified even faster. [SPEAKER_02] Right. Like then I feel that software becomes in that point, software becomes liquid. It becomes what you need. It takes the shape of whatever interface that you need in the moment. And the agent kind of brings that to you. I'm very excited for this future. I think people are sleeping on this, this realization. And then I think that also blends back into creative, which is that like we use all these tools, but sometimes we prefer working with the agent and the agent builds the tool that we need for the job. And so we have ephemeral software. [SPEAKER_02] We have things that are, we have the tools that are created just in time for us, for our unique project. And then in broader creative, I feel that there are things that you can't automate that I've realized now. These are the most important remaining skills that I've now placed a huge premium on. Like technical skills are kind of being commoditized. The model can kind of generate code. So you don't get points for memorizing code. You get points for designing the right system. You get points for architecting. [SPEAKER_02] In creative, it's like the model can generate any video, but it's like everyone has a VFX team in their pocket with like image video models today. But actually what people are missing, a lot of people are missing is like not everyone has a storytelling skill set. That's like here they can create a story that actually someone wants to watch a second time. And I feel that like the writer's skill set is actually the most valuable thing that I was undervaluing in my past life. [SPEAKER_02] It's like I wish I took writing as a more serious skill myself because now I feel that's the thing that's missing when I'm trying to create a show, trying to create a piece of content. So then I go back and I study the good stuff, right? Like I watch the good movies now with a different lens. I pay attention to every dialogue, every frame. We're working on graphic novels. So then I take my best friend and like my friend who reads graphic novels and he makes a recommendation. Then I go buy it, right? And then I'm like, I got to go study what's good. I got to figure out what good is because we can ask for anything, right? [SPEAKER_02] So I think writers become world builders. Soon we'll be generating game worlds and interactive experiences, not just broadcast media. So it's going to get very interesting very quickly. [SPEAKER_01] It's almost like people that want to stay relevant, at least in the creative field, they need to learn how to be a director. [SPEAKER_00] Yes, exactly. Yeah. I think everyone's going to become a director and not necessarily all director of like movies or video. It's directors of lots of different kind of work. Yeah. [SPEAKER_01] I had another thought I didn't think I'd have time for. Another Wittgenstein, if I'm pronouncing it correctly. Yes. Yep. There's the quote, if a lion could speak, we could not understand him. Uh-huh. I was just kind of like bouncing back and forth with Claude on this. Like when ChatGPT says, I understand or I think or I feel, is it really saying the same thing that you mean when you say those words? Or is it like the lion? Like it looks like English. [SPEAKER_01] It sounds like English, but it's only coming – it's coming from a different form of life. So is it actually understanding the words that we're saying? Or is it something else entirely? Is it just mirroring you? [SPEAKER_00] Well, this is – I've actually – so funnily enough, I spent a couple weeks in Oxford in April and went to go talk to my old Wittgenstein tutor. He's not old. He's actually only a couple years older than me. But of old is probably Bill Child, who's one of, I think, the world's leading thinkers on Wittgenstein. [SPEAKER_00] And it was precisely this because it was kind of the question of what Wittgenstein was trying to do is say, hey, I'm trying to figure out like things have meaning in part because they have truth conditions. What the truth that is – that the language is appropriately applied to the circumstances you're in. And he's trying to understand what that is. And the first theory was kind of this cult picture theory. And the second theory was following a rule theory. [SPEAKER_00] And it was like, well, but if a lion could speak, no one can understand him because that seems like a different form of life from how we speak. So does that understanding work? Well, now we're running this real world. It's almost like this invention of the world that you're mentioning kind of experience where we're inventing like kind of language stuff here. [SPEAKER_00] And you're like, the fact that there isn't some kind of understanding going on between us and Chachipiti, Claude, Copyle, Gemini, et cetera, seems to be odd claim. Now, maybe there's an understanding there and there's an understanding here, but there's a very robust set of language games. So maybe the sense of what this is is interesting. [SPEAKER_00] Now, in part, one of the models that I use to think about – frameworks that I use to think about these AI models is that they're kind of like alien life forms of sorts that have been intensely trained to be human. Right. And it's that quasi-alien and human that's the interesting thing. And then what does – what would a Wittgensteinian philosophy about understanding, truth, epistemology apply to this? [SPEAKER_00] And, you know, we're like, well, someone should write that up. So, you know, who knows? I probably won't ever get to it. But it's a super fascinating question. And it has all these things to do with, you know, our world is – to jump to a different metaphor, like, you know, the forests and mitochondrians. Language is how we interface with each other, how we interface with the world. [SPEAKER_00] And now that is all in a state of amazing evolution. [SPEAKER_02] So much fun talking to you, Joe, over the past years, but also very glad we could bring you on to this episode with Reid today. So thank you. Thank you so much, Joe. [SPEAKER_00] Thank you guys for having me. That was fun. Possible is produced by Pallet Media. It's hosted by Ari Finger and me, Reid Hoffman. Our showrunner is Sean Young. Possible is produced by Tanasi Delos, Katie Sanders, Spencer Strasmoor, Imo Zhu, Amon Suri, Danny Garrison, Trent Barbosa, and Tafadzwa Nima Rundwe. [SPEAKER_01] Special thanks to Surya Yalamanchili, Sayida Sepieva, Ian Alice, Greg Beato, Parth Patil, and Ben Rallis.